......// [C0D3] the mechanics of the spell

http://www.hci-fun.org.uk/projects/c0d3/

 

....// Conceptual keys

 

 

- Parallelism between magic spell and computer code

- Parallelism between shamanism and virtuality = Disembodiment

- Techno-conceptual evolution of time

- Technological + informational extentions of our body = hyperbody

 

 [C0D3] was triggered by a performance that conceptually and technically gave birth to the piece; it is a music piece represented by the artist wearing homemade data gloves and an infrared sensor acting as a Theremin.  The motion generated by the performance is captured through data gloves and sensor; then translated into the 3D landscapes, visualizations and sounds.  The resulting virtual spaces and objects are thus a graphical re-presentation of the physical body - the artist generating the movement - and time - the movement happens over time.

 

The piece can also be interacted with online.  These virtual spaces become gathering places for the users´ virtual representation to interact with.

 

The piece is Caen´s take on the theme of Disembodiment: our virtual existences happen without our physical body and through body-extensions.  He highlights the relation between shamanism and virtuality, between incantations and computer code: how a certain combination of symbols - letters, words or code -.pronounced on one level of reality will affect the other.

 

An important moment of our evolution towards telepathy, on our path to perfect communication highways, is the fusion of word and action.  The virtual reality where we spend a considerable amount of our daily lives is driven by a new sort of

"... magic word: the commands you type into a computer are a kind of speech that doesn't so much communicate as make things happen.  They are incantations, in other words, and anyone at all attuned to the technosocial megatrends of the moment -- from the growing dependence of economies on the global flow of intensely fetishized words and numbers to the burgeoning ability of bioengineers to speak the spells written in the four-letter text of DNA -- knows that the logic of the incantation is rapidly permeating the fabric of our lives." [1]

 

Caen´s background as a musician is behind his approach to computers: the physical contact that musical instruments require inspired him to seek the same kind of `relation´ with other music-making devices.  It is also behind the idea of "Time Mixing" that he presents here (see below)

 

....// HCI

 

Caen has conceived [C0D3] as a "Time Mixer"; different moments in time gather together in this virtual space: the online user; server; real time processing of data; stream.  Again, these are all concepts analyzed in HCI research.  Caen highlights the physical distance that separates these different entities integrating a certain delay into the equation.  He highlights the `extensiveness´ still present in the `intensive´ time of our virtual exchanges nowadays (Paul Virilio [2] ).

 

....// Technology

 

Caen´s physical relation - Gestural Control - with machines happens through low-tech motion-capture devices such as data gloves or floor pads, "cannibalized" by the artist himself.  Once the installation is running, users online and in the Media Lounge can also interact with the piece using their voice.

 

 

The information received from the capture devices - data gloves, pads AND microphones (in situ and online) - is analyzed and mapped onto the 3D landscapes and sounds.  A set of MaxMSP patches triggers these organic 3D visualizations and sounds.  This generative installation will continue to grow for as long as it receives input from users.

 

 



[1] Julian Dibbel: "A Rape in Cyberspace", first appeared in The Village Voice, New York, December 1993.
[2] La Machine deVision, Paris; Galile, 1988.